

It's a small thing, but it really helps hammer home not only a concept of the gameplay, but how much thought went into the creation of such a masterpiece. Towers you place down are similarly colored, and they can only attack jellies of their color.Īll of your towers have eyeballs, too, and if enemies are present that they can't attack, they'll close their eyes and go to sleep. For example, in the early levels you'll encounter jellies of two colors: red and blue. Infinite Dreams (the developers behind Jelly Defense) went to great lengths to pay attention to detail, and boy, does it pay off. The different kind of towers you have all look great, and their attacks are as varied as their appearance. Enemy jellies sort of waddle or sashay over towards your crystals, and your towers dispose of them, in turn. Everything on screen is colorful, very upbeat, and quite unique for the tower defense genre. Where Jelly Defense really shines, though, is its visual presentation. The only thing that really stuck out to me was how you have to touch the coins that are dropped from former enemies if you take too long, they'll eventually flash a few times and disappear, leaving your defenses vastly underfunded. This isn't a bad thing (at all), because it's one less new skill you need to learn to get on with playing. Destroy enemies, get currency, and use said currency to buy more towers with which to defend your booty. Mechanically, you're looking at the same old, same old you see on every tower defense game.
Jelly defense tower types full#
This is all achieved by laying down towers at various points, pumping your enemies full of jelly-lead, and going on your merry way. The story is simple: Evil alien jellies are invading your planet, looking to steal your most valuable crystals, and you've got to stop them. Jelly Defense takes everything you've come to know and love about tower defense games, dresses it up in cutesy, goofy graphics, and delivers an experience of such high caliber that when someone asks you about the best tower defense games, this is one you name without hesitation. With heavy hitters like Robo Defense, Fieldrunners HD, and GRave Defense HD dominating headlines (and play time), sometimes the best way to make yourself noticed is by being a little bit absurd (well, and having an incredibly well-designed game, too).

I'm always curious about how tower defense games try to differentiate themselves in what can sometimes become a saturated environment.
